Cropland Capture – A Game for Improving Global Cropland Maps

Sturn T, Wimmer M, Salk C, Perger C, See L, & Fritz S (2015). Cropland Capture – A Game for Improving Global Cropland Maps. In: Foundatoins of Digital Games, 22-25 June 2015, California.

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Project: Harnessing the power of crowdsourcing to improve land cover and land-use information (CROWDLAND, FP7 617754)

Abstract

Current satellite-derived global land-cover products, which
are crucial for many modelling and monitoring applications,
show large disagreements when compared with each another.
To help improve global land cover (in particular the cropland class), we developed a game called Cropland Capture. This is a simple cross-platform game for collecting image classifications that will be used to develop and validate global cropland maps in the future. In this paper, we describe the game design of Cropland Capture in detail, including aspects such as simplicity,efficiency in data collection and what mechanisms were implemented to ensure data quality.We also discuss the impact of incentives on attracting and sustaining players in the game.

Item Type: Conference or Workshop Item (Paper)
Uncontrolled Keywords: Cropland Capture, Serious Games, Crowd-Sourcing, Geo- Wiki, Landspotting, Global Cropland Maps
Research Programs: Ecosystems Services and Management (ESM)
Depositing User: Luke Kirwan
Date Deposited: 22 Apr 2016 07:29
Last Modified: 27 Jan 2017 10:57
URI: http://pure.iiasa.ac.at/12885

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