Analyses of a virtual world

Holovatch, Y., Mryglod, O., Szell, M., & Thurner, S. (2016). Analyses of a virtual world. In: Maths Meets Myths: Quantitative Approaches to Ancient Narratives. pp. 115-130 Cham, Switzerland: Springer International Publishing. ISBN 978-3-319-39445-9 10.1007/978-3-319-39445-9_7.

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Abstract

We present an overview of a series of results obtained from the analysis of human behavior in a virtual environment. We focus on the massive multiplayer online game (MMOG) Pardus which has a worldwide participant base of more than 400,000 registered players. We provide evidence for striking statistical similarities between social structures and human-action dynamics in real and virtual worlds. In this sense MMOGs provide an extraordinary way for accurate and falsifiable studies of social phenomena. We further discuss possibilities to apply methods and concepts developed in the course of these studies to analyse oral and written narratives.

Item Type: Book Section
Research Programs: Advanced Systems Analysis (ASA)
Depositing User: Romeo Molina
Date Deposited: 27 Sep 2016 12:33
Last Modified: 27 Aug 2021 17:41
URI: https://pure.iiasa.ac.at/13836

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