Stahl, I. (1980). The Application of Game Theory and Gaming to Conflict Resolution in Regional Planning. IIASA Working Paper. IIASA, Laxenburg, Austria: WP-80-082
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Abstract
Firstly, the concepts of game situations, game, game theory, theory of game playing and gaming are introduced. Game theory and gaming are presented as system analysis tools, complementing each other, for the analysis of decisions in game situations.
Next, the great amount of game situations existing in regional planning are discussed. An attempt at a taxonomy is given, to indicate what kind of models can be brought in from other areas. Some examples of different situations are given.
Finally, the application of game theory and gaming to a specific problem, namely cost allocation in regional water resources management, is discussed and a small game is presented. The playing of this game in Italy by Tuscan regional planners is presented, and the outcome of this gaming experiment is compared with the solutions suggested by some game theoretical methods.
Item Type: | Monograph (IIASA Working Paper) |
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Research Programs: | Management and Technology Area (MMT) |
Depositing User: | IIASA Import |
Date Deposited: | 15 Jan 2016 01:48 |
Last Modified: | 27 Aug 2021 17:09 |
URI: | https://pure.iiasa.ac.at/1387 |
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