The climate crisis is one of the most pressing issues humanity has to tackle. Solving it requires civil society to be involved and open to change. Video games have been identified as one communication channel with the potential to support this. However, among the few climate games that see larger success, most limit their impact due to their shared audiences and lack of actionable messages. Following a framework for effective climate communication through games, this paper presents a game concept meant to improve on this and function as example for similar projects in the future.