In interactive programming, a choice behavior of the decision maker may differ depending on a proximity of current solution to satisfactory values of the objectives. An interactive approach proposed in this paper allows the decision maker to use different search principles depending on his/her perception of the achieved values of the objectives and trade-offs. While an analysis of values of the objectives may guide the initial search for a final solution, it can be replaced by trade-off evaluations at some later stages of interactive decision making. Such an approach allows the decision maker to change search principles, and to identify a psychologically stable solution of the multiple criteria decision problem.